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Old 06 January 2013, 01:51   #5
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Join Date: Jul 2001
Location: UK
Age: 38
Posts: 2,012
No you don't quite get it. Those games use basic newtonian physics. What I am talking about is basic 'rigid body' physics like in Angry Birds. For example in Angry Birds the birds themselves are able to interact with their surroundings, knocking over boxes etc and generally interacting with the scenery and being able to make other objects in the game move in a physically realistic manner. This is what a rigid-body physics engine is. Not a ball bouncing around the screen. Really all the pinball games are doing is calculating gravity and velocity with collision detection. There is no real rigid-body physics engine going on there. I guess those kinds of physics (as used in Angry Birds) are a bit beyond the Amiga.
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