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Old 05 January 2013, 23:42   #1
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Join Date: Jul 2001
Location: UK
Age: 38
Posts: 2,014
Cool Would the Amiga be able to handle Angry Birds?

Just got thinking about this as I was bored. Would the Amiga have been able to handle a physics-based game like Angry Birds? Does it have the horse-power to calculate all the different dynamics in a game like Angry Birds? Maybe this is why we didn't see much in the way of 2D physics engines on the Amiga.
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