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Old 24 December 2012, 03:41   #1
NovaCoder
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Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,406
[ongoing] AmiQuake 2 - Quake 2 AGA

Another day, another port

This is the daddy and that I've wanted to port for ages, after porting both DOOM and Quake I thought it was about time I gave it a bash.

Details:

Based on the awesome Yamagi Quake 2 Port

Yamagi Quake II is an enhanced client for id Software's Quake II. The main focus is an unchanged single player experience like back in 1997, thus the gameplay and the graphics are unaltered. Over 1000 bugs were fixed and an extensive code audit done, making Yamagi Quake II one of the most solid Quake II implementations available. Other than most ports Yamagi Quake II is full 64 bit clean, so it works perfectly on modern 64 bit processors and operating systems. Yamagi Quake II is supported on FreeBSD, Linux, and Windows (XP or higher) and AmigaOS 3.

Features:
- Anisotropic filtering.
- Compatible with most mods (as long as their source is available).
- From scratch rewritten savegame system.
- Full 64 bit support.
- Ingame soundtrack playback via OGG/Vorbis.
- IPv6 support.
- Mature and stable codebase.
- No gameplay and graphic enhancements, but optional support for retexturing packs.
- Support for unlimited screen size / resolutions.
- Widescreen support.

Things that won't be implemented:
- Gameplay and graphic enhancements.
- r1q2 network protocol.



[ Show youtube player ]


Hopefully it will be a 2013 release (I'm a little bit busy at the moment though).



Quote:
Originally Posted by NovaCoder View Post
This port uses AHI, it's really important that people use v4.18 of AHI with one of the 'FAST' modes set to be used in the AHI Prefs otherwise it will run slow on a real Amiga (this is true for any of my ports that use AHI).

BTW Boing Bags 3/4 will upgrade your Amiga to v6.x of AHI so check what version you are actually running.
[ Show youtube player ]

Last edited by NovaCoder; 20 October 2016 at 02:43.
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