That usually happen - generally speaking about EoB series - when there has been some manipulation of the hex codes for items, resulting in either an unexisting code or a code for an item that already exists interacting with the dungeonview of the same floor.
If you have not edited the savegame manually, then that's some error left in the actual game files by CFOU! when converting the VGA files to AGA, probably, and there's no solution to that.
You can always extract the savegame and try to use it with the ECS version though.
|