View Single Post
Old 01 December 2012, 10:43   #104
Oldskool Bitz
Registered User
Oldskool Bitz's Avatar
Join Date: Oct 2012
Location: The Netherlands
Age: 35
Posts: 32
Originally Posted by mikebRG View Post
I do like SWIV, it was always one of my favourite Amiga shmups, but playing it recently for a RG feature I thought it was a bit bland in parts compared to say Battle Squadron or Apidya, with some very large, barren stretches of the maps, which even the developer's admitted were a bit too empty in hindsight (though to be fair the graphic detail as well as many other techinal aspects of the game are very good indeed). Also I admit I was playing it in one player mode, and the game's at its best with two players.

You can read the SWIV feature here - Making of Swiv - some very interesting snippets on how the sprite system and in-game loading worked (the game basically loaded the level maps as you played, which allowed for such enormous levels).
Thanks for the SWIV feature! Great read.
Oldskool Bitz is offline  
Page generated in 0.05986 seconds with 9 queries