Originally Posted by s2325
I think this looks brilliant. Maybe too few colors, but... ST port maybe?
Remember also when the games came. Even that Seychelles beach HAM scan was tremendously great and different to anything seen on a computer screen before, and anything that wasn't scanned - well, there had been no paint program like DPaint before, virtually noone held a job as computer graphics artist and used a mouse before.
So... from 1988 to 1991 was the time period in which the game companies could hire or develop the expertise. It took about that long to develop really good dithering skill (as in the artist's technique, not scan dithering). In 1992 the good graphics started to come, and by then it was the beginning of the end...
That said, one notable example popped into my mind...
Coder graphics! Too cheap to pay an artist! Bah!