After finally finishing the PC game JetHunt and got my coding mojo a bit back I decided to convert one of my PC games back to the Amiga. That game is Timebomb which itself was a remake of the Spectrum game of the same name.
It's written in Blitz but I used WinUAE rather than setting an Amiga back up. Hopefully it works on a real Amiga too.
The game is mainly for 1MB Amigas (OCS, ECS or AGA) but I believe I've managed (despite really rubbish coding) to get it to load a lower spec version for 512K Amigas (it works in WinUAE and Fellow) with trimmed gfx and music.
 if you only have 512K of Chip ram then then 512K version is loaded also.
get it here
it's a zipped .adf file, not had time to make a .dms of it yet.
Hope it works! There's the odd flicker when sliding (fire and left/right) but the game seems playable. ESC quits out too.
Had to relearn a heck of a lot about coding and optimising! Had forgotten because it didn't really matter on the PC!