Quote:
Originally Posted by waal
The emu crashes only if you set window_resizable = 1. Set it to 0 and you'll get the new screenspace without any problem like in the pic I've posted above. I think it's already a good option.
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It's nice if the feature is already useful, but it is a problem if it crashes by default. The first thought was to remove the code from the next version, but instead I have altered the SDL code so the full-screen button is available if the following environment variable is set (to anything):
Code:
SDL_WINDOW_FULLSCREEN_LION
(This applies to 1.3.29+)