Originally Posted by JudasEZT
Bitmap always wanted both Amiga and ST markets to maximize sales. Thats why they always made the game design trying to do not provoke that ST version suffers significative losing specs.
Same goes for Graftgold at their firsts 16 bit games.. just look at Paradroid90.. scrolls just vertically.. but not horizontally, why? because ST manages it better.
sorry if my english is a bit rare =|
Clearly the Amiga was almost lightyears ahead of Atari on sprites and blitter and the result shows
No noicy fan here, huh ?