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Old 13 September 2012, 23:48   #54
clenched
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Join Date: Sep 2008
Location: Gainesville U.S.A.
Posts: 771
Well after writing this ADF to a floppy, I was fully prepared to adopt the usual countermeasures to get PAL games working on the A500. To my astonishment , the game went to the correct screen mode without intervention on my part. Thank you phx, you don't know how much this is appreciated since it is so rare.

I am seeing the same coarse scrolling at the intro described earlier, but the game is smooth. For what it's worth, I could time jumps more accurately on the Windows port which defaults to joystick w/fire button to jump. I attribute this to having to move extra mass of handle+high spring resistance+longer distance to move compared to quickness of a finger on the fire button. Certainly it couldn't have anything to do with my reflexes could it?

I'm trying again on the Amiga to find the Easter egg promised which wasn't found despite finishing the Windows port a while back. Clue ?
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