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Old 13 September 2012, 22:17   #19
Lonewolf10
AMOS Extensions Developer
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Join Date: Jun 2007
Location: near Cambridge, UK
Age: 38
Posts: 1,919
Quote:
Originally Posted by Graham Humphrey View Post
At the minute, if I don't code nobody in our team does...).
hey?!

I code... just putting the finishing touches to my Audio Beast tool (written in AMOS) and am in the process of slowly writing up a design document for a game I intend to make shortly (entirely in ASM). Does anyone here have access (or a summary) of what goes into a design document? At present I'm just adding bits here and there as ideas come to me.


As for group stuff, I did code the Downfall Level Editor, but noone in our team appears to have bothered trying it out (as I have received zero feedback about it) so I haven't released it publicly...
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