Originally Posted by Graham Humphrey
At the minute, if I don't code nobody in our team does...).
I code... just putting the finishing touches to my Audio Beast tool (written in AMOS) and am in the process of slowly writing up a design document for a game I intend to make shortly (entirely in ASM). Does anyone here have access (or a summary) of what goes into a design document? At present I'm just adding bits here and there as ideas come to me.
As for group stuff, I did code the Downfall Level Editor, but noone in our team appears to have bothered trying it out (as I have received zero feedback about it) so I haven't released it publicly...