Retroplay contains updated installs and new releases, so I have replaced some of the KG ones with the updated versions.
I am testing with "demos" and "games/final_installs".
I tried going back to a 1-level structure, using the exact same slaves, and there it worked with 2308 entries.
Are you testing with 1-level or 2-level?
I then tried putting directories into just a couple of subdirectories, and this actually made Tiny Launcher crash even faster. So I guess the problem occurs with 2-level structures, which could explain why you don't have problems.
Please let me know if you need more information about this.
Last edited by KTC; 04 September 2012 at 23:07.