Originally Posted by emufan
i think the whole magic is in *.BAS and *.ASM.
Yeah, I know. I actually didn't use any of the original authors work. The code is open source, so I can post it if anyone's interested (or wants proof
I just wish I either had the time to write my own player, or that someone else would write one. It really sucks having a converter that's almost done, only to find out that it's likely I'm not going to have time to do a player. Sigh... Perhaps I can get out from underneath some of the bull crap I have to handle, on the other hand, a converter is only half the job done, and I have a problem with finishing things (the converter really is almost done, though)...