Quote:
Originally Posted by Leffmann
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Hah
That's what I mean by exaggerating the curvature (they also exaggerate some other things like phosphorescence delay etc.)
Now, the Mac has a very high resolution, 2560x1440, so 720x256 blown up to this size poses less of a problem. At <1600px, the artifacts would start to creep in.
Toni: I think it's better to focus on emulating the positive properties of CRTs: shaping the pixels as pillows and allowing users to calibrate settings for some handy 4096-color test graphic to where it looks correct (you could implement a proper palette and match it to the monitor's color profile, but noone ever installs those profiles).