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Old 11 August 2012, 19:58   #11
Photon
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Join Date: Nov 2004
Location: Eksjö / Sweden
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Quote:
Originally Posted by Leffmann View Post
Cathode makes it look pretty authentic: http://www.secretgeometry.com/apps/cathode/
Hah That's what I mean by exaggerating the curvature (they also exaggerate some other things like phosphorescence delay etc.)

Now, the Mac has a very high resolution, 2560x1440, so 720x256 blown up to this size poses less of a problem. At <1600px, the artifacts would start to creep in.

Toni: I think it's better to focus on emulating the positive properties of CRTs: shaping the pixels as pillows and allowing users to calibrate settings for some handy 4096-color test graphic to where it looks correct (you could implement a proper palette and match it to the monitor's color profile, but noone ever installs those profiles).
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