View Single Post
Old 03 August 2012, 12:27   #4
Registered User
Join Date: Nov 2010
Location: Grenoble, Isère, Rhône-Alpes, France, Europe, Earth
Posts: 180
Originally Posted by Toni Wilen View Post
Just a small warning: in my opinion that dll interface is badly designed horrible security hole. Interface used = unsupported state.
Yes this interface is very tricky, but very useful for me (please Toni don't remove it in WinUAE )
You can use memory or ressource outside the emulator, but at this time, I haven't seen any blue screen.

- Only D1,D2,D3,D4,D5,D6,D7,A1,A2 registers (9 pointers or unsigned long values) can be used (perhaps it's a SASC limitation... )
- Only chip memory (memory starting at $0) or Zorro3 memory can be used (like a DMA memory in fact )
- SASC has a little bug with D1 and D6 registers: they can't be pointers (the workaround is to cast all in ULONG )
Gilloo is offline  
Page generated in 0.04265 seconds with 10 queries