Without having luck at contacting the author of cDoom, I began to look for 3D floor alternatives in other source ports.
Contrary to my belief system, it turns out that zDoom supports true 3D floors as well! I do not have any idea as to how resource intensive they are, but I know they work and they work in software mode at that.
Now if such a thing could somehow be merged into the BOOM source, there then should be no reason why any AB3D map would not be perfectly duplicatable.
Here's an example, as you can see, contrary to the fake 3D floors I am forced to use ATM, the enemies will walk upon them, and you can do as many stories as you like! Orgasmic!!!!