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Old 24 May 2012, 14:18   #3
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Join Date: Nov 2009
Location: UK
Posts: 497
Originally Posted by kamelito View Post
Any plan for an OSX version?
It shouldn't be too difficult to build for OS X, once the SDK and needed libraries/headers are installed. Use the non-Windows Makefile to build. I don't have access to a Mac at present though, so can't release my own binaries at present. If anyone with experience compiling on Macs wants to have a go trying to build it on OS X, and sharing the resulting binaries/errors, post the results here.

This could eventually be ported to NG Amigas such as OS4, MorphOS and AROS. At present I've had some strange bugs on such platforms which need to be ironed out first. They have support for SDL, so it's certainly feasible. (I might need to remove the dependency on Boost headers beforehand though, I'm just using it for a couple of hash tables at present to speed up development.)

The Win32 (MinGW) version, as well as working well on XP, Windows 7 and Windows 8 Consumer Preview, has been confirmed working just fine on good old Windows 98 SE too, and even mostly working on the original Windows 95.
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