The game still asks for SDL
I was expecting/hoping that it makes use of the native AGA chipset »somehow« (readme doesn't mention anything about SDL being required). I wouldn't bother using SDL piffle on a real miggy - even if it runs with a 060@50MHz. Also it needs this horrible AmiTimidity package for MIDI support which is ~38MB in size (unpacked).
All this doesn't look very tempting to me.