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Old 12 December 2002, 20:35   #38
Steve
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Join Date: Jul 2001
Location: UK
Age: 38
Posts: 2,103
Big grin Re: Some confusion here

Quote:
Originally posted by Galahad/FLT
On what constitutes a FPS.

Just because Robocop 3 uses plain polygons instead of vectored bitmaps doesn't detract from the fact that its a FPS.
That's not the reason I don't class it as a FPS. The reason Robocop 3 isn't classed as an Amiga FPS game is because it doesn't contain the FPS ingrediants like collecting new weapons, collecting keys to open doors and solving puzzles etc. If you compare it to Doom and something like Virtua Cop it has much more in common with Virtua Cop and the House of the Dead trilogy where it's an out an out shoot-fest not a shoot/explore game which is what makes an FPS. Well that's how I see it anyway. Don't get me wrong I think Robocop 3 is a great game. It's just not what I'd call a First Person Shooter. I think Gloom is generally regarded on the Amiga as the first FPS game.

Quote:

FPS means FIRST PERSON SHOOTER, i.e. the perspective you see is what you would see if you were in that environment.
Yup. I know this already.

Quote:

The graphical representation is utterly irrelevant, and from a gaming viewpoint, the Robocop 3 engine has more varied scope than the Doom engine could possibly hope to have.

FPS is defined by how you are represented in the game, christ, even 3D Pacman on the BBC Model B could be considered FPS.
I don't know about that. Don't forget the "Shooter" part of FPS. Just because a game is from a First person View does that make it an FPS game? I don't think so. Is Eye of the Beholder or Dungeon Master an FPS game? I don't think so. Anyway I don't want to get too bogged down in a FPS argument as it's a bit geeky for my liking.

Last edited by Steve; 13 December 2002 at 20:00.
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