Wow, that sounds really good! Pretty neat idea to write a program like that.
As for levels... that's great, how many are you doing? Mihcael has got a lot of them covered, he's done two sets now (20 levels in total - incidentally they are now all in the game and the random level selector thingy works like a charm). I think he's doing a third set also. I wasn't planning to include a fourth set but by all means send them to me when you're done and I could perhaps squeeze them in
Thanks for taking the time with it all though.
Also - highscore table now all sorted out for good. It was really weird but the Inkey$ command seems to 'remember' all the previous key presses and record them in the name entry. However by doing a "QAMIGA:BLITZ" before the high score entry, it seems to totally 'forget' all the previous key presses. I've no idea why this works, but it does so I won't complain.