Originally Posted by mihcael
Simpler.. dont think so. that would mean alot of changes required for the level data, particularly the later levels.
You could extend the screen width by 16 pixels, and permanently draw a tile in the left 8 pixels and the right 8 pixels and there would be no change required to the map.
You can't easily just place a sprite in the edges of the screen anyway. You'd have to expand the screen width to accommodate the sprite anyway and have gaps in your bitplane data so you may as well just draw tiles in it if you're going to do that.