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Old 06 February 2012, 23:37   #44
Graham Humphrey
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Join Date: Jul 2004
Location: Norwich, Norfolk, UK
Age: 29
Posts: 10,670
Well that's part of the reason I decided to do the game in the first place - the lack of moving objects mean it should be easier to program and makes it a simpler more manageable project. It's not inherently a bad thing by any means. It does mean I have more time to focus on making the actual gameplay as good as it can be.
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