In fact, in game there is currently only 14 colours used. Title screen will be in 32 cols palette, because of some antialiasing effect.
Of course, we can use separate palettes for sprites and other graphics, but in this case it doesnt matter as there is not other graphics than sprites. Maybe later, when Graham deicides to add some vertical scrolling 5 layers paralax background, we will need separate palettes
Graham, I have read carefully your ASC file, it is very well commented and I can now imagine how the whole game works. It would be great if you would always summarise all the changes since previous version at the beginning of the new file.