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Old 05 February 2012, 20:24   #15
Coagulus
Gets there in the end...

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Join Date: Sep 2005
Location: Wales
Posts: 609
Quote:
Originally Posted by lilalurl View Post
You are correct. I just fixed the header with GBA header-tool (by deixu) and it works on the DS. I still need to try on gpSP to see if it fixes the slowness.

Here is the fixed ROM if someone is interested (with Circle of the Moon header ).


I have found a small issue. Some power ups from power up blocks "jump" into non accessible areas. For instance, I had some power ups appear in the rock on the left when shooting the power up block located on the left of the first area you have to fall into in level 1 (a bit before your first encounter with a dragon head).
Yep, that works on my CycloDS with EZflash! Shame there's no up for jump. Will take some getting used to!
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