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Old 02 February 2012, 23:23   #80
_ThEcRoW
Amiga Geek
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Join Date: Apr 2005
Location: Spain
Age: 38
Posts: 904
Quote:
Originally Posted by P-J View Post
Apples and oranges really. The fact that they were both 16-bit is a red herring. The Megadrive was designed from the ground up to play games and shift lots of data round the screen quickly. The Amiga was designed for spreadsheets. Not saying the Amiga didn't have amazing games, but the MD hardware was designed with solely gaming in mind.

C64 vs Master System is another example.
Hummm, spreadsheets wasn't the thing Jay Miner tought when creating the Amiga...
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