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Old 02 February 2012, 16:49   #116
gimbal
cheeky scoundrel
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Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 37
Posts: 2,991
Quote:
Originally Posted by P-J View Post
Nothing to it really

*snip*
That is a cool explanation that makes me feel a little silly for not figuring that out partially myself.

Quote:
Once the game is further through and I have time I'll take some screenshots with certain stuff disabled and some debug info which should de-mystify the process a bit.
That would be very cool indeed. This is a really good example of how useful such things actually are:

http://www.java-gaming.org/topics/la...5402/view.html

Nothing like explaining something than by breaking it down into steps.
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