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Old 02 February 2012, 16:08   #77
Retro1234
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Join Date: Jun 2006
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Quote:
Originally Posted by Mrs Beanbag View Post
Haha what the hell WHEN IS THE GAME GOING TO START? 5 minutes of video and only 40 seconds of game...

I don't know why people are making so much fuss over how fast a game is, if you can write a scrolling routine scrolling quickly isn't any harder than scrolling slowly, within limits. If you can move things by 1 pixel per frame you can move things by 8 or 16 pixels per frame. Only once you go over 16 pixels per frame does your blitter workload start going up. I'm pretty sure Sonic doesn't ordinarily go over 16 pixels per frame and there's really not all that much going on.
How many pixels does the average game move at?
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