View Single Post
Old 28 January 2012, 15:55   #63
Mrs Beanbag
Glastonbridge Software
Mrs Beanbag's Avatar
 
Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,202
Quote:
Originally Posted by s2325 View Post
Thank you. With A500 (1MB chip, 512KB slow) settings: [ Show youtube player ]
Haha what the hell WHEN IS THE GAME GOING TO START? 5 minutes of video and only 40 seconds of game...

I don't know why people are making so much fuss over how fast a game is, if you can write a scrolling routine scrolling quickly isn't any harder than scrolling slowly, within limits. If you can move things by 1 pixel per frame you can move things by 8 or 16 pixels per frame. Only once you go over 16 pixels per frame does your blitter workload start going up. I'm pretty sure Sonic doesn't ordinarily go over 16 pixels per frame and there's really not all that much going on.
Mrs Beanbag is offline  
 
Page generated in 0.04821 seconds with 9 queries