This is really kewl. I have got loads of students who study games design who will be really interested in this log. We have been getting them to create logs of the games design concepts and how they overcome problems that they encounter. I am in the process of getting them to do research on retro and homebrew design ethos and methods. Most of them want to be indie devs and find the constraints of old systems meant that games had to be more about game than about graphics.
Its going to be really interesting watching your ideas and design progress and develop. Good luck bro,
Keep up the hard work.
PS i don't know anything about coding, my interests lie totally in the theory and processes of getting a game from concept to market and what constitutes a good game.