I used to love reading the game development diaries in magazines in the c64 and amiga days, and also enjoy reading the interviews floating around the net with programmers of classic amiga games, so I look forward to reading this as you progress.
If you find the time though, perhaps you could even post some of your struggles along the way, and how you solved them. This can be quite useful for people trying to learn to code thier own games. Not just that but you may learn some new things along the way yourself if people reading have a "better/quicker/whatever" way of doing something