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Old 06 January 2012, 11:25   #88
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Originally Posted by synchro View Post
Could branches in the road be added to take shortcuts or different routes. That would be cool. Or would that be to much of a pain
That's a tricky one. The trackroutine as it is doesn't cater for that and it'd be a bit of a frig to add it in. Certainly worth a look at some point. I imagine I'd need two separate sets of track data at that point, and somehow to join them up at the end. That in itself would need big changes to make it work

But I'll certainly think more about the logistics of it, it would make multiplayer games much more interesting!

Are there any Amiga games of this type (with the exception of the hideous Chase H.Q) that do this?
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