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Old 12 November 2011, 21:04   #183
olesio
Registered User
 
Join Date: Apr 2007
Location: Poland
Posts: 337
Quote:
Originally Posted by gibs View Post
It seems ok now : http://dl.dropbox.com/u/1566495/Tiny...auncher162.exe

Can you confirm ?
From fast test in hurry it seems to be ok. So I can confirm this one feature work fine. But please add "I" key if you can.
Quote:
I have also fixed the "M" issue.
Thanks a lot for your help.
No problem. Thanks for you nice Launcher which you shared with us

Quote:
BTW, the function that display "No items found" is called "Olesio" lol
If you handle your code and do not lost in it - I like that name I'm famous - yeah

Btw, I got finally most wanted suggestion which make your tool perfect It is possible to Tiny Launcher return 0 value or "0" or Warn (probable 5 in most cases) but ONLY WHEN USER QUITS WITH QUIT SCREEN OR WITH ESCAPE KEY? I explain why I need that. Because right now I got a little bit lame method in my startup-sequence which need joy connected or to skip it I need mouse. And Your Launcher also handle keyboard which always should be connected So I got:
TL_startup file:
Quote:
assign >NIL: TLGECS: DH2:!ECS
assign >NIL: TLGAGA: DH2:AGA
assign >NIL: TLMODS: DH1:TINYLAUNCHER/MUSIC
Empty S:3a file (because 3a are my favorite digit and latter and also this is 58 decimal which is my favorite number on my SWOS T-Shirt with my nick ) I created this file for tests under WinUAE. Because sometimes I have no joystick "connected" in my configuration under this emulator. Anyway I got following entry at begin of my s-s:
Code:
assign >NIL: T: RAM:
assign >NIL: ENV: RAM:

IF EXISTS S:tl_startup
execute S:tl_startup
EndIf

IF EXISTS S:3a
LAB ASKFORTL
set Reply `joyread`
if $Reply eq 0
DH1:TINYLAUNCHER/TinyLauncher.exe
skip ASKFORTL BACK
EndIf
EndIf
; ...cut...
Like you can see I now use JoyRead (download and more information in this topic: http://eab.abime.net/showthread.php?t=61380). But when Tiny Launcher return 0 when exit without runing game or demo I can modifity this script like that:
Code:
assign >NIL: T: RAM:
assign >NIL: ENV: RAM:

IF EXISTS S:tl_startup
execute S:tl_startup
EndIf

LAB RUNTL
set Reply `DH1:TINYLAUNCHER/TinyLauncher.exe`
if $Reply not eq 0
skip RUNTL BACK
EndIf
; ...cut...
That will give me "self sufficient Launcher" which after exit with Escape Key or Joystick "exit combo" continue execute my startup-sequence file and loads Classic WB. In other case when run a game or demo it will execute Tiny Launcher again. Ofcourse running Tiny Launcher at start of s-s allow me to save a little bit of memory. Btw, is it memory cleaned after exiting from tiny Launcher? I'm just curious because I will use it on my real Amiga 1200. And under Classic WB I got almost 3,5 MB Fast free but I do not need run any high memory required software under Classic WB. In must cases I use Dopus or your launcher for WHDLoad games. Once again thanks for future development this nice proggy And when it can be done also breaking of loading Tiny Launcher (when it detects assigns) should can be available by Escape key. And ofcourse also return 0. It should skips some time when you want to fast load only Classic WB after Your launcher without wait for game select screen.

Last edited by olesio; 12 November 2011 at 21:17.
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