Originally Posted by matthey
Most of the 256 color VGA "ports" to the Amiga should have used this mode but the programmers were just too lazy. HAM is trickier to use.
Don't know about that, It was mainly a floppy storage issue. Monkey island 2 would have needed too many disks to run in EHB (it came on 11 as it was), same with most other VGA games. 880k wasn't enough by this point, the hardware outstripped the storage.