Originally Posted by fishyfish
When the storage medium *is* RAM/ROM there's a great benefit. It's like the system getting X amount of additional fast ram and installing a game to that. Transfers to chipram are next to instantaneous, it removes the need to realtime compress/decompress data, not to mention being able to store more data to ram/rom in the 1st place.
Compression in this way on the Amiga? i know little of these things but is that how things were when people wrote games on this platform?. I'm thinking more of a performance increase from that extra memory allowing for better routines. Extra memory is oviously what you always want but the 1MB was at least enough? for allowing the best routines possible here i would have thought