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Old 10 November 2011, 16:00   #37
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Join Date: Feb 2008
Location: Northampton/UK
Posts: 235
Originally Posted by _ThEcRoW View Post
If i remember correctly, Jay Miner envisioned the Amiga as a killer videogame oriented it was until the arrive of 16bit consoles.
It still was after their release, as well as tackling game types on those platforms, it also tackled a host of other game genre's they didn't have.

I loved playing midwinter, star glider II, carrier command, X-com, legends of valour, monkey island etc, all of which my console friends missed out on.

While it may not of been able to throw as many sprites about, it was better for 3D and more tactical gameplay.
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