Thread: Snakes!
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Old 05 November 2011, 17:43   #83
clenched
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Join Date: Sep 2008
Location: Gainesville U.S.A.
Posts: 586
I can't tell any difference between 8,9,A,B. Another lock up bug the same as level 15 is also on level 31. What is happening is when the score is being accumulated it is caught in an endless loop. There is a series of longword constants (powers of 10) and the 100 is being overwritten. To demonstrate this, load an earlier WIP before any mine changes were made. WIP6 will do. Go to debugger and freeze this address w1 e687 1 f then go to level 15. Crashing into mine doesn't lock up anymore. The mine in question on level 31 is the first blue bomb on the sixth row. In one case here, the damaged longword was the 1000 rather than the 100. If it's any consolation, placing bombs at the same position in the DEMO causes the same trouble.
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