Glad that it works.
Can't be avoided, it is the time to store all the games in memory: the fastest is the cpu the the shortest is the time.
The goal was to have an easy to use launcher to do compilations for the CDTV/CD32 (but that can also be used on computers of course) with no disc access while browsing.
On a CD you can put about 400 games.
Later I will try to use a database on disk, and access it little by little so people like you with a huge database will not have to wait
Now what you can do is to use SFS Filesystem, because it seems that the 50 seconds are the time you lost cataloging your directory with 1860 games.
SFS is a lot faster. You can also try FAT Filesystem. Can you try ?
BTW what is the buffer left size with 1860 games ?