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Old 06 October 2011, 09:27   #45
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Join Date: Dec 2002
Location: California
Posts: 943
I've ported Really Bad Eggs (Super Foul Egg) from the DS to the Mac:

This is a rewrite to Objective-C and OpenGL, rather than the C++/SDL version that was previously available, so the graphics are much larger and it works full-screen.

It's not quite finished yet. The options screens are missing, which means you can't choose the controls/AI difficulty/game mode/speed/initial height, but it's playable.
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