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Old 15 September 2011, 09:04   #90
roy bates
Registered User
Join Date: Apr 2011
Location: birmingham
Age: 49
Posts: 2,824
Originally Posted by NovaCoder View Post
That's interesting.

The dither settings (which can actually be changed via the UI) would not have any effect on Broken Sword 1 but upping the STACK could make a difference.

So by upping the STACK to 120,000 bytes (120k?) it fixed the crashing problem with Broken Sword 1 on your system?

Try increasing the STACK even more to see if that gets Broken Sword 2 working ok.
tried doubling the stack already it had no crashes where you are about to interact in the game(broken sword 2)in the same place every time.the stange thing is it looks like a buffering problem.cant comfirm though.
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