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Old 27 August 2011, 21:51   #36
Djay
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Join Date: May 2001
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Quote:
Originally Posted by Geraldine View Post
This was a most annoying bug with the CD32 version. I bet it would be easy to fix with a hex editor if you knew the right address and what values to replace. If it was fixed, it would make this the ultimate version of Frontier. I am going to ask around and see if I can find out anything.

Just had a thought though, are the CD32 version and standard floppy disk versions so different? I was thinking it might be possible to compare the game's code side by side and try to track down this bug, but perhaps with all the added content the CD32 version has, this wouldn't help
i am no coder, but i would guess that comparing and understanding whatever the difference is in the code is certainly possible, EAB has some great coders as members maybe they could take a look?

Good idea, btw
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