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Old 23 July 2011, 09:26   #8
Shatterhand
Warhasneverbeensomuchfun

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Join Date: Jun 2001
Location: Rio de Janeiro / Brazil
Age: 34
Posts: 2,697
Some games managed to split channels... I am not sure how its done, but most of Chris Huelsbeck title-screen music have 6 channels, and most games featuring his music has 4 channel music *and* sound effects.

If I am not mistake, Stardust also uses 6 channels. It was something about splitting a 8 bits channel to be two 7 bits channels... not that this makes any sense to me
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