Quote:
The issues are 'moveq #$69,d1/rol.l #1,d1' and 'move.l #$000000D9,d1' : must be d0, of course !
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Quote:
'move.l #$000000D3,d1' must be 'move.l #$000000D3,d0'
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or maybe just:
Quote:
AJL_0_204E6
move.l d2,-(sp)
move.l d1,d2
moveq #-1,d1
bsr.b JL_0_204F8
move.l (sp)+,d2
rts
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this would mean, there was only ONE mistake and not FOUR bugs,
but of course, I don't know the rest of the code in this function.