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Old 31 May 2011, 15:38   #210
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Join Date: May 2011
Location: Finland
Posts: 17
One final video, showing Turrican II gameplay. WinUAE output was 1920x1080 fullscreen @ 60fps (no VSync). Audio was disabled but emulated again. In-game graphics were resized (scaled) to fit the screen more efficiently (null filter used point sampling). Fraps recorded half-size only and without "force lossless RGB compression" switch. Due to these settings in Fraps, the game naturally looked better in actual gameplay. Once again i didn't notice any jerks in gameplay, but the video does show some. Those are either playback oddities or dropped frames by Fraps during recording.

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