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Old 03 May 2011, 08:07   #44
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Join Date: May 2010
Location: Helsinki, Finland
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I have no idea about how ScummVM works internally, but have you considered the possibility of caching some or all of the colour conversion results? It could be done either in RAM, so at least the same scene would load up quicker the second time, or even on disk, so the benefits would be there always after the first run. Again I have no idea if this is at all feasible to implement in the existing code, but it might make a big difference in performance if done well.
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