Thread: Amiga Action 32
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Old 30 April 2011, 16:11   #2
lilalurl
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I'd suggest there was some publishing/design misunderstanding for whoever made the labels on the disks?

If you check page 17 and the "Loading instructions" frame, it states that you need to interrupt the Myth loading process by breaking into CLI to load Jim Power.

So it seems that the correct content was known.


Perhaps the people who made the coverdisks initially thought they could fit the games on the disk the way they are shown on the labels and therefore transmitted the info to the label designer accordingly.
But later they realised they could not (space limit ? loading process issue?) and therefore had to change.


I too would like to know more about this.
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