Quote:
Originally Posted by Jope
The accelerator's CPU needs to wait until the right time to access anything that is not on the accelerator board's local bus to keep things in sync.
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As an example, we can say that an application/videogame on a floppy would load at the same speed of an unexpanded machine but then would run at lightspeed (if not properly syncronized with the Amiga video signal).
Same thing if this application is loaded from HD? In this case the bottleneck would be the "stock" bus connection between the CPU on the accelerated card and the system HD, correct?