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Old 19 April 2011, 09:18   #3
Hewitson
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Join Date: Feb 2007
Location: Melbourne, Australia
Age: 41
Posts: 3,773
I did get the customregisters.i to work, I've switched to Asm-Pro as the debugger doesn't crash the machine unlike DevPac and Asm-One..

With the help of your code I managed to get a sprite to display on the screen, however I couldn't quite get my head around the bitplane stuff so I had a heap of random shit behind it!

What I did was filled #8000 of memory (at $21000) with FF's and pointed the start of that area to BPL1PTH with a move.l, I'm not sure why it didn't work as expected. The results were basically the same as not having any bitplane pointer defined except that it was a static picture.

I've uploaded the code to the zone in case anyone feels like taking a look at it for me.

Cheers

Last edited by Hewitson; 19 April 2011 at 09:24.
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