Originally Posted by TheCyberDruid
I still don't get what is really left to be implemented before they can produce a fully working system. When I read stuff like 'Frame generation .......... ECS, fixed 28MHz pixel clock', I wonder why they don't just implement their SuperAGA logic (might of course miss something). Anyway, could someone have an educated guess as to when this will 'hit the stores'?
The rest of the team has been developing their hardware logic on software simulators up until now. Now it is possible to test it on actual hardware. The testing will go on until the bugs are worked out and the SuperAGA features are actually complete.