Gravity Force (the old Amiga PD game) has just been updated and released for Nintendo DS.
Any of you who have a DS flashcart (or 'back-up' device), you may wish to check it out at:
The info on the site (Filetrip) states:
I like to introduce my first DSGM project, which is a remake of the already known Amiga Gravity Force. Until now it is about 40% completed: I managed some basics like Map, Camera movement, general ship movement (still need more adaptions), flash lights and a lot of sprites.
Here you can find infos about the origin game:
One major problem is, that the sound thrust sounds ugly. It is (re)started in each Step event if up key is pressed. Is there a function to check, if a sound is still playing?
And I have in mind, that PAlib has the ability to show a keyboard. Does someone used it with DSGM before?
DPad - left/right to rotate ship
DPad - up to fire a bullet
A - thrust
I've played it a little and it seems pretty close to the original - ie quite good fun and I'm completely useless at it...!
Hope that at least some of you find this useful.