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Old 20 December 2010, 03:03   #36
Mequa
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Join Date: Nov 2009
Location: UK
Posts: 497
How is RTG support on mobile versions of UAE? It might prove useful for these kind of projects, as it would provide 2D graphics beyond the "classic" Amiga chipset.

Another thing might make this more feasible on mobile devices, if anyone has the time to write one:
An Amiga-compatible 680x0-to-ARM JIT compiler, integrated with an ARM build of UAE.

Also, for basic A500 emulation on slower mobile devices, let's hope someone picks up the C rewrite of Fellow. There's just the CPU emulation to go. (Fellow's custom chipset emulation was already rewritten in cross-platform C, and still greatly outperforms UAE's, albeit with less compatibility.)

Last edited by Mequa; 20 December 2010 at 03:11.
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